![]() If you pay attention to all the games that are Survival style, there is definitely an anti-cheat for the online part, although this mechanism is not very professional and it is just the beginning! Because it only does something with the first suspicious item, it just moves the variable address in memory and does not do more than that, otherwise it could have been worse, but again, as we see, it is not completely hackable and there is still hope that Continue the same process, or at least have a programmer write a stronger cheat for this game with C # (which such people are usually money-loving! ) That bypasses anti-cheat and no longer has to save the game and go out every time. The developer has not done anything wrong and is just protecting his product and has just unveiled his first anti-cheat (if it can be said anti-cheat). Is there really no easier solution? Thanks again for this tip. But the developer prevents that with his actions. What I do "alone" in a single game is just my business and no one else. Really a shame that the developer does such a shit. And unfortunately there are many items in the game. ![]() It works really well, but the problem is that you really have to do that for every single item. And even more in a EA game that needs testing and feedback, and for that you need players that a) play a lot of hours to test everything in the game or b)you enable a console with cheats for those who prefer give feedback trying all the stuff the game has.Įither way in a SP game is legit, and cheats are almost a need in an EA game.1000 thanks for this tip. In my SP game i play the way i like, of course. Now, instead of swinging ♥♥♥♥♥ and chest thumping, lets get back to a friendly discussion. ![]() Single player games? Mind your own business. The is no excuse for cheating against other people, if you did it in a card game in the wild west you'd be another footnote at the end of town in the graveyard. Multiplayer? If you cheat you're a scumbag and should be taunted until you cry in your soup and are summarily flogged in the town square. Who cares if you don't like how somebody else plays his or her single player game? Nobody. There is no room for discussion, no room for rants and taunting: it's not your game. Ursprünglich geschrieben von Jaguar:I am of the opinion: You bought the game? Play it however you want in single player mode. like have it permanently say "Cheats enabled in this save" at the top of the screen or something any time you play on that save after enabling a cheat. I think any time you activate a cheat it should show up on your screen that youve enabled cheats in that save game, so that its obvious when someone didnt do it legit. But for finding bugs and glitches, testing the game itself out, especially for someone in a situation like me where i only get a few hours to play in very spread out periods, speeding up the process to get an idea what i want my base to look like instead of gathering resources to rebuild 30+ times because im very OCD about building, I appreciate the ability to cheat. I wouldnt consider anything done like this an accomplishment obviously, nor would I rate the gaming experience based on what was found here. Bears still bug out with foundations etc.īut it also allows you to learn the map a bit easier, or search for a cool spot to build a base and see how you want to lay it out etc. Considering the game is in alpha stages and very little of the content is released yet, I can see using cheats to test things out, speed up processes etc.īuild a huge base and test how the different parts work, such as last i knew steps dont work snapped directly to doorways.
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